i am aware that it feels very empty the bomb target will be a big museum-ish building that is suppsoed to look from the inside like that super famouse new york grand central station photograph with the ligh comin in from the windows ( anyone kno which one i am talking about). originaly the map was supposed to be completly…
Some life drawing, some figure study and some facial/features studies. Doing a quick head/face study is something I need to work on, always turns out horrible. The facial features are kinda fun to bust out in bulk, but they get frustrating. There seems so little to draw but the difference between my sketches and the source…
Hello everyone, this is my first proper attempt at modeling something decent It is meant to be an artic eploration vechcle but the twist is that, its a military vechicle and will have a mounted machine gun up top. Oridginaly it was meant to have a plow on the front but I thought about it and it makes no sense to me to have…
@rollin Maybe this: Menu Object->Convert to->Mesh from Curve/etc->F9->Keep Original or (same thing) Ctrl+A->Visual Geometry to Mesh->F9->Keep Original [Mod Edit]: your text-to-speech addon went a little nuts here, so I deleted the wall of error text
Here's a quick update on the situation: I realized that I am pretty late on the schedule. So it's time to double the efforts and WORK! So there is the WIP of the central piece of the village square in the reference. I'm planning to replace the original cross with a sort of tech-anvil standing on a cross shaped platform.…
I don't know why i've taken so long to come to this community I know ill get some really good feedback here. I'm working on 4 characters at the same time and here they be. This first one is a Squigherder taken from EA Mythic concept art. Here is a LINK to the orginal concept. I wanted to touch the style of MMO's and go for…
thx guys 4 all the usefull crits :) @orangeknight about the camo, it is story-(and gameplay-)wise defined that he does not need to hide himself :P but i´ll try it anyway, could be too much detail, but could also maby look too cool to not take it^^ @dirigible yes, while texturing i kinda became blind to this and didnt see…
Cheers Vig, really appreciate all the input and the paintover :) I am actually attempting to make this look like a younger version of Katrine De Candole, the chick that played the Fairy in Hex. I'm not sure if its legal to post the reff I'm using so I will just post the link to the series site.…
Hey guys!! thank you all for the good feedback. Much appreciated:thumbup::poly121: Mast: You re absolutely right. For some reason i ve made crappy poly count on the hat/mask thing. When I realized it was already being skinned. I'll probably fix it.. its kinda ruining the rest of my work. Low odor: Actually was my intention…
thanks vig, no worries. i have actually gotten tons of thank you so much pm's its very encouraging.. and switching teams wasnt even orginaly my idea, but there are a few of us that feel like we need to level the playing field a bit.. all in good fun..