Fantastic work and wonderful discussion surrounded this challenge. It's been great to see the progress as well as the perspectives on approaches for ways to achieve certain things. I hope everyone came away from the challenge feeling as though they've grown a bit and to those who are still working to reach that finish line…
Great progress @illumisanic! Love to see it textured and thank you for the breakdowns for others. Once you add the stickers as the little pops of color I think it will definitely feel ready. It's obviously a bit late but I made a made reference board tool that will automatically generate modeling sheets for you. They are…
Hey guys, I am trying to have my vehicle play an animation when it fires my projectile. What do I need to do for an animation to be triggered when firing my gun on the vehicle? But what script do I edit to tell what animation to play when firing? Here is my UTVehicle_Cannon.uc file: /** * Copyright 1998-2011 Epic Games,…
Incase anyone has missed this topic on google. http://www.project10tothe100.com/submit.html?id=T01 I voted for the make the government more transparent idea. :) Vote now!
Hello ! My setup is highly customized, in part inspired by habits from both Max and Maya while also keeping it compatible with Blender unique systems (like the off-hand manipulation discussed above). I started by first using the default keys and navigation for a while, then modified them manually to have Maya-style…
I didn't know what unsigned vs. signed means, so I asked one of the programmers here. Here's how he explained it to me. I added emphasis to highlight the meat of the issue... "Actually, we do use signed textures for normal maps, although we dont support loading them at the moment. The unsigned normal maps are converted.…
Hey no worries Brice! This is just about the best real-time shader I've seen and I really wanted to use it! I'm definitely behind the times in terms of graphics card tech. I'll just chalk this one up as another pro when deciding whether or not to buy a new card. Just to show you what's actually happening when I try to load…
Hi! I run a small indie studio working on our first game, and we’re looking to hire an experienced 3D environment artist for a paid consultation. We’re currently stuck on defining an environment art style + production pipeline that’s eye-catching, but feasible for a small team. Our target vibe is similar to Spark Ignites…
I found this, so I guess after NG+4 it's just the same thing repeating. So I'm gonna guess it's infinite times but it stops at NG+5(?). * NG+1 starts at level 51. * NG+2 starts at level 81. * NG+3 starts at level 100. * NG+4 starts at level 120. * NG+5 starts at level 120 too.