Thanks a lot for the comments guys Vig: Now that I look at it, you're absolutely right about the mesh. I guess it's easy to become blind to details like that after staring at the model too much, which is why I probably should've posted it as a WIP here while working on it. About the scenery, I didn't plan to do it from the…
Oh yeah...LOSE THE CONCRETE GAMES ART TEST!!!! I have seen it from way too many people and I am not the only person. Everyone has done that test and most of the time they weren't even given the test from Concrete. You want to set yourself apart from the crowd. Don't forget that. If you show something that 100 other people…
cheers all! I did actually come across that image on my travels, but I decided it looked too much like a big shotgun from a distance (and the two handed problem popped up). The m79 is just a sweet shape too.. i don't care if its cliched :P You're right about the chainsaw design being crude though, I just wanted to get the…
Have you tried implementing a BRDF? That should be able to give you PP anistropy, if done right, good for micro-cylinder hair lighting. http://boards.polycount.net/showflat.php?Cat=0&Number=121008&an=&page=0&vc=1 We have a couple controls for it, but it hasn't been on the front burner so it isn't working in our runtime…
[ QUOTE ] The Michael Crichton book has a well researched scientific apendix does it not? It isn't just fiction. [/ QUOTE ] It does- I had the misfortune of reading it. Probably the most condescending book I've ever read. Knock-you-over-the-head condescending. I've read most of his books and in general I'm a pretty big…
I can only talk about unity as I had a couple of c# sessions the last few days - and I think that I can do with it what I want - but that's just me and I don't know what of this experience I have is relevant to you. It's just your initial post is so vague and this thread would be more fruitful or meaningful if you could…
There's nothing wrong with this technique at all. The reason why some artists frown or look down on it is the way it can make the rendered sprites look. Let's just take a little glance at the Rare-developed titles that pior mentioned. Although they looked technically impressive at the time, in an aesthetic sense they…
I think it would be more accurate to call it "humor" rather than "petty malice". Jokes have to be made at someone's expense. Why not John Romero's? Seriously though, who else is he going to attract other than egomaniacs when he starts asking for "supercore" talent? I think it would be great for Romero to develope a really…
Hey guys, I really appreciate the feedback! The narrative for this character isn't to be the Main playable one. I wanted her to be a NPC that helps a playable character on their journeys, possibly a healer type what with the cauldron, similar to Garth/Hammer/Reaver. Regarding sizes, I wanted her to follow standard…
Hi all, I'm new to Polycount and 3D in general, the rest of my stuff is in my Sketchbook. I'm currently seeking feedback on a new sculpt. My newest sculpt is a WIP Rottilo, taken from a piece I found on Deviant art. I'm firstly looking for feedback about the sculpt itself; I've been getting into 3D since Spetember '12 and…