Yeah you might be right about that. But it goes the other way around as well, doesn't it? Studios don't just have an easier time replacing people, people also have an easier time to shop around for competing offers without moving halfway around the world?
congrats on your 1337th post; Don't really have an opinion here, just dropped in to say that I honestly think it'd be hilarious to see fox try to find replacements, and see how terrible it ends up being, as of now I find it moderately funny.
I would definitely go with process of elimination. Remove all your periphs (such a cool urban word) including your HDDs and anything that is not strictly required to make your board go "beep" and see it on the screen. From there replace the PS, then start reconnecting your "periphs"
just pretend you dumped her. List all the bad things about her and be glad it's over. things to live for? nano tech advanced computer graphics cyborgs cool robots cloning stemcell body parts, like replacement teeth meeting new babes
I take one of these and lay it unfolded and flat with the brown side up. I've been using these at work for 6 years. I replaced the folder once with a new one. So 2 folders total so far. I draw and jot notes on them sometimes.
you need the latest version: 2.24 that bug was fixed there: http://www.renderhjs.net/bbs/polycount/texture_maxscript_tools/TexTools_2.24.mzp just drag it again into your viewport- it should replace the older version and the official thread for texTools is: http://boards.polycount.net/showthread.php?t=60553&page=20
NOTE TO MY HIGH POLY RENDER: - I am going to redo a couple of those renders on the high poly sheet. I kinda got in a rush and didn't think about how they kinda look out of wack from each other. Will be replacing later on tonight....
I deleted my prefs folder and avoided using the first script again. If you use this one: layout -e -height XX ShelfLayout; //replace XX with desired height in pixels You shouldn't have any problems adding or reducing height to your shelves.
IIRC, csSlide is now replaced by the Constraints options (Edge). Orionflame 3's Chamfer has a "Connect" option that recreates the original edge between the new chamfered edges, similar to the old Chamfer Solid. Alas OF3 is not free... but OF2 still is, and it might have that tool.
Seriuosly though, in the short term, I think this will be relevant for wiring data into the brain for the blind or for those with replacement limbs. Additionally if they can map neural connections with this high a degree of accuracy (and that will be rapidly improving), it will facilitate & revolutionize human machine…