This is a recent piece I finished that I guess you can consider "fan art". I made a handpainted update to the Fountains of Mana in Warcraft 3. Enjoy! :)
Probably the last update. Finished this to move on! Criticism still welcome! Textures are all handpainted. Fire made using a tutorial. The skybox is the standard asset of the Unreal Engine!
Well update! I have a skype interview with a games studio who do mobile games on Tuesday :) going to spend this weekend working on some handpainted models :)
Hello there im an beginner dev im using blender atm. May i ask for lowpoly model? Im planning on using handpainted style for my first indie game. May i ask how do you make the eyes blink or move on the characters? Like in suikoden 3 or tales of symphonia or wild arms 3 rpgs. May i ask do i draw directly on the model or do…
Hi everyone (especially the quys from Quixel :) ), I was wondering if its possible to use own handpainted layers and mask, wich are used in all channels. I tried a few things but nothing worked out. The second thing was, how do i change the texture resolution, as far as i get it the texture resolution is the same as the…
Hey all! I recently made some brushes to use to create handpainting textures. Since I've been browsing around in this community for more than a year now and learned so much new techniques and found so many great tools and plugins. So I decided to give back to the Polycount community by sharing the brushes I made :) They're…
Hey everyone, I'm attempting to do a handpainted piece base on the game Bastion, in order to practice/improve handpainted texturing skill :) I'm trying to use normal/rougness map to give the texture extra details, and I'm pretty happy with the result so far. Alot of stuff still need to be done, but I'm hoping I'll be…