Hello!
We are currently developing an augmented reality game and are in need of a modeller, animator and texturist to handle all things related to 3D graphics in the game.
Once people will launch a certain PC application, they will be able to start a game in augmented reality on their mobile devices when they aim it at the monitor. You'd be required to take care of all 3D characters, environments and props for both the PC application and the actual mobile game.
The artstyle would be cartoonish, handpainted and lowpoly. Only diffuse/albedo maps would be required. Normal, specular, emission or any other kind of maps will not be needed. However, models and textures used by the PC application would need to be higher in quality, so textures don't appear blurry on a big monitor, for instance.
REQUIREMENTS:
- Capable of modelling, rigging and animating
- Able to handpaint textures
DESIRABLE:
- Familiar with workflow in Unity (animation setup)
If interested, please send us a private message, including your portfolio and your usual rates (and whether you'd like to be paid per asset or on an hourly basis).
We'll provide you with a detailed list of assets if we think you're right for the job.
Thank you for your interest and we look forward to hearing from you.