Just guessing here http://download.autodesk.com/global/docs/maya2012/en_us/index.html?url=files/Rendering_fluids_Improve_the_render_quality_of_fluids.htm,topicNumber=d28e431703
Yes. There is no "use xy amount of lights" like answer, you should use as much as needed. You should place the lights to the light sources only (as you said, sun, lamps etc) because the another part of the lighting (bounces-gi) will come from the lightmaps. Light sources in UDK can do both static and dynamic lighting at…
Hi all! King is looking for a Senior VFX Artist to join our Global Art Team in London (UK) or Barcelona (Spain), to create amazing visual effects for a broad variety of live games, games under development and prototypes with different styles and genres. You will work with our studios across the Kingdom - London, Barcelona,…
Hi all! TLDR; We're working on a game prototype and are now looking for reinforcements on the art side. Short video of the prototype can be found here: https://www.youtube.com/watch?v=RzOsjLXpNjg. Note that all the art & audio in the video are temporary and either created by me (a programmer) or downloaded from the asset…