@poopipe Thats one thing I try to be careful about, the more recent images I have on my "portfolio" (if it can be called that) were of a project that was going to be a cyberpunk black market/backroom surgical unit/augmentation repossession. However, I am not very skilled so doing stuff that I don't have an active reference…
If modeling isn't for you then what is there for you? Your textures don't suggest you are much into texturing either. So whats your goal? With this character and in general? I'm sorry to be a bit harsh now: Your version of Nina Williams doesn't really stand well against the original. Indeed its pretty bad. You seemed to…
Hey man, had some feedback. I like the depth you have in some of the parts, and get some good AO. I would try and divide things less evenly if possible. The reason that more dynamic is good is that it creates visual hierarchy and it's more pleasing to the eye. My personal opinion I would try and find a better hallway…
Hey Sareth! Good luck for the future. Here's some programs you should look into learning; Maya (as you've already started) for modeling, rigging, animation ZBrush for sculpting (the sooner you start this, the better) Substance Designer & Substance Painter for texturing realism OR Photoshop if you're not going to be focused…
Wow. I would have never thought about that. Damn ZBRush is very obscure sometimes. Thanks a LOT Cryrid for this trick. This is gonna help so much. INFO about DerRazputin 's trick, as he said, CurveStep shortens the curve but moves its vertices (rings) closer together, so it's not very useful if you work on low poly tubes…
A friend of mine has recruited me to help out on the characters for his turn based strategy game called "Legacy Tactics." Our art style is aiming for somewhere in the realm of Tactics Advance, Crystal Chronicles, Bravely Default and the more realistic "anime/fantasy" look of games like Fire Emblem. Here's the WIP of the…
Everything looks great! The lighting is very well done. How easy would you say it was to get you to this level of skill using Unreal? I used Cryengine some years ago, and wanted to use it for overpaints, but it's not available on mac. I'd love to try this out. Anyway, as for a comment that is valid to your progress, I feel…
dDo tends to give off a very particularly look and feel where you can tell that it was used. I think it's a great tool to use to get a base texture done but maybe you can try to make the textures yourself (either from scratch or using these textures as a base and expanding from them), I think it would be interesting to…
Thanks for your replies guys. Sorry for the late respond. @Super that's exactly what I get with the rest of the pieces of the model. @cryrid using the autogroups did not do anything to that particular subtool. Dynamesh was not used here and I know those 2 pieces are capped. Now is it possible that autogrouping and the…
There is only a internship in any mutlimedia-related company required but not in the games industrie. :) So I dont think, my university can help me very much. We have a game-art course but they are mostly among themselves... But I will try to ask them regardless. I have about 10 companies in the UK in my list, more or less…