Hello, Polycounters This character turned out interesting for my standards, though I may take the diffuse and specular another couple passes if interest persists. Thus I'd like to share with you: Timothy-Terrorpin-Tortuga, the Temper Tantrum Thrashin Tortoise from Texarkana!
Hello I am new I begin with my person named IGUER and The Tiragon may persnel project the dragon environnement castel fontaine rendre envirenment texture the Tiragon the project continue slowly hihihihi thex 4 all
Hello, Recently I've been very fascinated by the workflow and features of Soft Image. Currently I also have a digital tutors account and was wondering if anyone had more tutorials for XSI or the best places to look for help. Any help is greatly appreciated!
Hello all I have my basic form for the exterior and I just need to add wings and the engines but I am wondering what is the best way to approach the interior of the ship. What is your workflow for ship interiors ? Thanks Pete
Hello Everyone I am in need of a quality real-time shader for 3ds Max, and Xoliul Shader looked to be brilliant. However, the website appears to be down and/or link is broken. Could somebody clarify if there is a problem, or alternatively, a different free shader? Thankyou
Hello guys, so this is something on which i have been working on currently, while watching continuous E3 stage shows...:) still some little tweaks are left but is almost 90% complete.I would love to have opinions from you guys on this asset.
Hello everyone, I just wanted to announce my first release through the unity asset store. It is a collection of 18 realistic rocks which will help you populate your scenes. http://u3d.as/content/darrell-glidden/rough-rocks
Hello folks I have a question when exporting a uv snapshot {maya user here} should I export it smoothed {3 key} or unsmoothed {1 key} is this gonna do any difference?? thx thx thx thx
Hello. I've been googling this for a few hours yesterday and it does not appear anyone talks about this. I have SplitEdge bound to the "T" key but I think MultiCut is a more powerful version. Is this even possible? Is there a script to run Multicut?
Hello guys, I'm new on this forum, and I wanted to show my latest work. Comments and critiques are more than welcome :) The warrior was made in Zbrush, and the rifle in 3ds max, then all was exported in Keyshot to render. Final adjustments are made in Photoshop and After effects.