What I miss in these pictures is a bit more colour and a bit more interesting lighting. If you look at the concepts, they have complimentary colours and rather strong lighting which is something that could be brought into your scene. It's a good scene but it's very orange/brown at the moment so getting some blues/greens in…
There's no point in throwing out support when your founding argument ("accessibility is poor design") is based on a completely subjective claim. it's rather close minded of you to present "I don't like this design" as "this design is broken" - a ceiling cap isn't "broken on purpose" because it's not broken at all; it was…
That bathroom is pretty big, the only places I see bathrooms that large are maybe at an airport. not sure if that's what you're going for though I think the damage on the floor and the walls definitely needs some work. I think it's great if some of the tiles are broken, but it looks like you have more broken than not,…
Going through Kay's backstory, I thought to explain her facial transformation as an adult as a result of a lifestyle. Ubisoft does say that she had a hard life of petty crime and the years were not kind. I though maybe she had an additiction, like gambling alongside dependency on meth or heroin that altered her facial…
Well ... the search seems broken at this time, as searching for the name of an artist doesn't necessarily bring up paintings by said artist. I just searched for "Waterhouse" and none of his paintings showed up in the (many) results on display. Yet a regular search engine like DDG (or a stuffy local library, for that matter…
Hi, im new here, i was previousley posting all my stuff on the Epic forums but no one can seem to help me with this problem and after 3 days of waiting for a reply i hope someone on here can give me an answer. Ok so i will fill you in on what is happening in my map. So i made a map using Landscape, not sure how big because…
Yeah there are areas which are quite broken and im not sure how that happened tbh, but those areas are small and unnoticeable, unless there are areas that are broken that I dont know about. I just wanted to get it over with because this project was annoying me so I chose to ignore those areas. You mentioned my uv island…
Hello! Here’s another update on my new project 🙂 I’m still working on graybox shapes, scale, and composition. At this stage, I’m introducing placeholder assets to strengthen the storytelling while keeping the scene clear, readable, and free from texture or material noise. One of the ways I generate ideas for this project…
http://www.bridgeworldwide.com/ http://daap.uc.edu/stories/Digital_Design_Alum_Helps_Local_Firm_Win_at_Cannes_Advertising_Festival For what I think is the third time, I'll say again that my point isn't about Apple's motives. I haven't heard any Apple rep use Flash touchscreen incompatibility as a reason for not supporting…