You can see that the "hue change" is coming from the diffuse lighting. The one in the viewport is more blue-ish, most likely because of a skylight and a skysphere setup. The material editor has a certain cubemap and lighting to it, and I'd assume he doesn't have the same lighting in the level. Also make sure that you have…
...Yep ...Yep ...Big Yep The work you have posted is all over the place subject/specialization wise. Also, The quality probably not where it needs to be to get the attention of potential employers. Best advice I can offer is to decide which specialization interests you the most and start building a focused body of work…
I'm about to head out for the evening and will be back later, but here's what I've gathered so far. Typically I would post this to the Polycount team to deliberate on, but I'll post it here since its a discussion I'm having with the community. * Most people seem to like the idea of such a project happening on Polycount. *…
Thanks for the critique! @Kid in the Dark: I started off with more velociraptor proportions, but it just wasnt looking right...Luckily since this is such an organic creature, I should be able to warp the proportions quite a bit more without losing details. So I'll definitely try that again! @Lotet I see what you mean...The…
try different blending modes and transparency settings. Without seeing WHAT you're texturing its hard to say what better ways you can use. Personally I tend to paint in "normal" mode nearly exclusively. Some special things I need require overlay or hard light, but most often I'm using normal mode and masking. Adjustment…
It really depends on the model and how its designed and how it's topology flows. 1 bone per vert is pretty harsh and I wouldn't expect much especially in joints that rotate on more than one axis like the shoulders, hips, wrists and ankles. 2 bones per vert is pretty janky but manageable. 3 bones per vert is pretty standard…
Really Zerk I doubt that Shepeiro was trying to insult you. If anything by him suggesting that you have some sort of image to show your progress, would be him saving you from being "insulted" by other members who might not understand or care why you only posted an idea. And if your struggling for ideas take some time…
Unless you have a family, don't worry too much about how much you earn as long as you have a senior position. While I worked in the industry I lived Vienna, London, Oslo and now in Shanghai and at a certain income level you can live okay in almost every place. Especially comparing US and EU salaries without factoring in…
Welcome to our Dota 2 Monthly Community Competition #14 This is a single item competition and for the month of April and the theme this month is: Fishmen (aquatic heroes) Heroes list: Morphling Naga Siren Slardar Slark Tide Hunter The competition the idea of the competition is to create items in a friendly environment and…
Welcome to our Dota 2 Monthly Community Competition #15 This month we are going to switch to SETS but single items will also be accepted, they will just not compete for the trophy. Items based on the heroes like Huds, Couriers or Wards will also be accepted, but will follow the same case as the single items and will not…