I thought this issue was caused by me decimating too heavily, but it seems even after redoing the high poly & decimating less the issue remained. I am getting black triangles on certain random faces on the high poly (i fixed it in some areas by manually merging these) and also this long artifact. My mesh doesn't have a UV…
Alright here's my next project. This will be the most complicated environment I've done to date. I picked this environment for two reason. The first, I really wanted to challenge myself when it comes to lighting. I think this scene does an amazing job of showing off an amazing lighting scenario and I want to see how close…
^ This. It was great to meet you guys. Especially Haiasi's tender moment, good times. @ Spug, nah man, I wish, I'm just here for GDC. @ Haiasi---yeah man, tomorrow (Thursday) is going to be amazing, I'm looking forward to it :-)
[ QUOTE ] man, I've tried to play all of the GTA games and none of them have kept me going for more than 30 minutes. I thought this may ave been the one to play for me(due to the early 90's gangsta shit), but it failed to draw me in also. Oh well, I guess my belief that this game sells so many copies due to it's violent…
"everytime i sculpt the head i always feel that there is something i have to do to take it to another lvl .. i just cant figure it out lol " I would say that if you feel like this you should really just try sculpting a lot of heads man. And I can say that it would benefit you greatly to make a study of the planes of the…
I got hired during last year's GDC. The best advice I can offer you is to try to put yourself in other peoples' shoes. Hit up the career pavilion as much as possible and get your portfolio critiqued by anyone offering to look at it, but neeeeever try to make excuses for your mistakes. Don't assume that anyone gives a shit…
Hi there! My name is Hans Kristian Andersen, and i'm a 3D artist with almost 3 years of experience in a startup games company. I'm currently looking for freelance. I specialize in characters, high res sculpting, game res assets and can also do rigging and animation in Maya. My online portofolio: www.hanska3d.virb.com…
Alright just got home from Day 1. Here's the CA Pizza Kitchen location again for tomorrow night: http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=53+Third+Street+san+francisco+ca&sll=37.0625,-95.677068&sspn=33.764224,49.833984&ie=UTF8&ll=37.788607,-122.402329&spn=0.008224,0.012167&z=16&iwloc=addr I think what…
Hey I've been recently trying to render an animation, but i have an issue with the light. Here is th eproblem. As you can see those pixels are horrible and shouldn't be there. Here are some info about my project: -There is only one light -All render options are set to default -I tried upscaling the samples, but that didnt…
Hey guys im just doing this little side project while am at college and im attempting my first go at a proper character. I havent made up concept for this guy but the insperation is along the lines of the suits/armor from of gears of war, Halo and crysis but im just giving myself a bit of freedom towards the design so…