When Max started shipping with Arnold a few versions back it included a Rounded Corners map. https://docs.arnoldrenderer.com/display/A5AF3DSUG/Round+Corners
Thank's Danny ... I just bought your "Sustance Painter To Vray" tutorial, cool stuff ) , anything "arnold + substance" in the future, and it's a insta-buy !
Spooky season is finally here! This was modeled for a pumpkin sculpting challenge set up by J Hill https://www.artstation.com/jhill. Sculpted/painted in Zbrush, rendered in Maya with Arnold, slight post work done in Photoshop.
I made this character from a concept by Samuel Aaron Whitehead. Concept here - www.artstation.com/artwork/6awr It was made using Maya, ZBrush, Substance Painter, and Photoshop. 30K Polygons Rendered in Arnold model
Roshi in his younger days searching for the dragon balls. Original Concept Modeled in Maya/zbrush Textured in Mari/substance Xgen hair Rigged in Maya Rendered in Arnold Comped in photoshop