I think its pretty well established what was going on and that this isn't an issue 99% of the time. I just had a special circumstance that made it really difficult for me to avoid this showing up. I just wanted to post and let people know that adding noise helped quite abit in case anyone else ran into this.
their marketing scheme is that a charge for like 2-5 bucks a month shows up on your bill plus an extra 99 cents or so per message. they can really fuck you in the ass unless you have a mega ultra HDTV to read the small ass fine print on the screen. in fact, i smell a lawsuit!
Woah nice, will try that. Does it automatically switch from verts to edges to faces depending on what the cursor is pointing at? FatAssassin also has a tweak script in his pack (hum) - it switches from whatever mode you are in to screen mode with no gizmo, and back, at the click of a button or by hitting a shortcut. I use…
I knew it was in the works but I didn't know it was so soon, nice! Good to see the other 75% of the art the industry creates being represented. Don't get me wrong, I love all the character completions but its not too much to ask for a little balance. In the past 25% of the content gets 99% of the comps. Kind of wacky.
I guess maybe there should be a clearer definition of what "young" means. I firmly believe that probably 99% of people's political beliefs aren't their own, but their parent's until they reach their late teens - early 20s. The majority of my family is conservative. My maternal grandfather, however, was a liberal democrat…
DarthNater's suggestion (which is also what CrazyButher is saying, I think) is exactly what one of our guys did for our internal tools, a Python script for Maya called "Unbevel", which reverts the geometry back to the original shape and preserves volume. It works in 99% of cases, but unfortunately I don't have the rights…
I'm basically looking for a website that has a similar structure to the one above. The one's I've found are like 99% character art. If anyone had a resource for something like fantasy buildings/props that is what I'm most looking for. I'll really take anything that'll fill out my inspiration/modeling reference folder.
http://animanium.com/product.htm They just released a $ 99 version of their character animation tool. For anyone interested in 3d character animation but is intimidated by the big scary studio apps, this is a good place to start. I've had a lot of fun playing around with past versions... looks like they've been adding…
working on high poly skills need portfolio pieces I get out of college in May and been wondering what have i been doing all this time? jacking off making guns... re-design website and 99% work is not portfolio-quality making a LinkedIn profile after the webby is done
If you read the documentation on the UE4 site, it quite explicitly states that you don't need to worry about using spec maps for 99% of materials. As for energy conservation - as long as you use things like the chart below as your baseline for reflective values, then the shader should do all of the energy conservation for…