So today was interesting. Logged in (servers are better at this now). (but i was at the ocean...I think everyone had this issue.) Saw that I lost some of the stuff in my storgaes (cz rounds, cokes ect.) Still had the beretta and a few other things. Travelled through the woods and came to Pusta...no zeds around and the only…
I thought it was just my crappy South African internet, but it's somewhat nice to see it's not only me. Getting this 9/10: "Error 118 (net::ERR_CONNECTION_TIMED_OUT): The operation timed out."
I found these a while back on Reddit, thought you guys might like taking a look... 125 Pixel Backgrounds: http://imgur.com/a/GPlx4 118 Pixel Art Masterpieces: http://imgur.com/a/aiTOw?gallery
Hi! I wanted to redo a model I made some time ago, but whenever I use undo the polygons changes colors and looks wierd. Is it flipped normals or something? http://imageshack.us/photo/my-images/191/wtfle.jpg/
UDIM Feature for Blender branch released. Its going to be added in the master branch in 2.81: https://blenderartists.org/t/udim-support-for-2-8-by-lukas-stockner-development-thread/1114538/118
Please publish new Quake 3 Models on my brand new Quake3Stuff.de Forum The URL is: http://www.quake3stuff.de/phpBB3/ (btw. there are still only 191 Quake 3 models @ Fileplanet since 2006!)
For your consideration Note the rounded edging at the top of the receiver, and the differences in overall width. More refs always help : http://www.gunbroker.com/All/BI.aspx?Keywords=m1a1 http://www.deactivated-guns.co.uk/archive.htm http://detail-photos.jugem.jp/?search=m1a1 http://www.flickr.com/photos/68250469@N02/…
Tony Hawk - Pretty fun game. Never played the console one since 1. They put in a feature to take a 128x128 of your face and put it on the player. It's like 4 pixels in the game, but neat feature none the less. The cutscenes are awesome to see modeling issues. The head will stick out from the hair, hands though objects,…