So I have this character I'm working on. I t was made of many different subtools that I merged together into a single subtool. I then proceeded to dynamesh the whole thing so it would be one continuous mesh, and at a resolution of 512, it worked. However, I wasn't completely happy with it, so I wanted to try a higher…
whats up guys. I recently moved and after I set up my computer I realized that I can't set my second monitor to the maximum resolution It can go to. My display properties only allow it to go to 1024 X768 when I know for a fact it's max settings is 1280 X 1024 ( or something in that ball park). I've tried to adjust all the…
This is going to sound like I'm gloating, I'm sorry about that. I am not posting this to rub it in anyone's face, but to tell you about some of the pitfalls of "The Thing That Should Not Be". Uh...? Specks I guess. Yeah, wait no. So in April of 2024 my beloved gramma died at the age of 92, of not wanting to live any…
3D Character Artist, 3D Generalist Professional 3D Artist offering high-quality modeling services. With experience in the industry, I specialize in creating detailed and optimized models for games and real-time applications. Artstation: https://www.artstation.com/joetopia…
Experimented with seeing how much mileage I can get out of my bakes after spending a bit more time in zbrush cleaning up the mesh (The column is too soft and will probably get poked with a hot MAKE SHARPER button) So, apart from a reaalllyy faint rock texture at the bottom its entirely abused bakes of different kinds.…
The only thing entry level about the medium sized one is their marketing. I'm pretty sure my Intuos3 only has 1024 levels of sensitivity, and I've never thought 'man I'd love another 1024 levels'. We only have to take a quick look at the art being produced on the Inutos3, heck, even earlier models, and we can see that…
Why you are using just one side of the Normal Map Texture? If you want a NON-Power Of Two Texture do the following : Make your UVs on only one Side of the 0-1 Space. So that one half is full of Shells and the other half is empty. When this is done, stretch your UVs to fill the whole 0-1 UV Space. Now when baking in Max…
Next, i had to remove the website url on them because... money don't need to advertise no websites! After the url removal, i wanted to add a layer of grunge and dirt (These effects should be on new layers.) I plan on making the pattern 1024 by 1024, so i made a 3072 by 3072 sheet so i can make a perfect repeating pattern.…
You won't possibly be able to lay out that ground area and still get a decent texture quality with a 1024. That is probably the hardest part of the exercise - still getting the ground to look halfway decent while fitting the entire texture onto a 1024. You need to start cutting up the geometry so that you can overlay the…
Wot am I doing currently: Modeling an offshore wind turbine based mostly off the Haliade something or other because the nacelle looks interesting. It's in the region of 160m tall. For Cities: Skylines. Trying to keep the textures down to 512* 512 for the base and 1024*1024 for the turbine & tower. I think as far as C:S…