Another update, i'm playing with the idea that i might open up the skull cap and let her hair show as it is one of her identifiable traits, also might make the skull a bit more effeminate.
uvs done and basic texture map with ao map on top for now i think ill look for her gun reference and work on that ill come back and do more to her texture map soon
It's not for people that are comfortable with controllers - my mom was able to get a hang of Wii bowling in seconds and kick my butt. If I hand her a 360 controller I might of been handing her a dead fish.
My favorite part was when Master Chief kicks the drop ship. I also really enjoyed when Samus uses her grappling hook to change her trajectory after being flung in the air.
The model looks great, my suggestion would be give her the bulky official firefighter's suit because...well in her current clothes she won't be doing much besides standing outsiding shooting water....
Dammit! I knew this one was familiar. The scene when he saves the black chick and is kissing her. Then the little girl comes up and hits him. And she's high on the pills the black girl gave her.
@obscura I was just about to post a similar question, thanks for your response to @bigdeku (heh-heh). So from what I understand, it's not feasible to update in real time, but is it possible to update at runtime? I've noticed more than one video on YouTube mentioning updates at runtime, so could one for instance update a…
hey hey! HandSandwich gets the win! and yea.. i guess 10 years isn't that old, i was just taken aback when I watched it the other day and realized that it has been kickin' around for a decade.
Yup i am but theirs not much on her actual face facing completely flush forward, its always tilted slightly, ill put up more references of her Mowhawk look up later on today