HELP.....We are looking for several experienced and talented character modellers to join our clients Character Team to work on an upcoming next-generation console title.Due to limited places available, we are currently looking for experienced candidates with at least one completed title to their credit - preferably…
looking for someone who can do models like this: https://ksr-ugc.imgix.net/assets/004/220/673/9ff93bf5a5676805be889d4401bd28a2_original.png?v=1438079526&w=680&fit=max&auto=format&lossless=true&s=966773f139d7e2b2044937092b2982e7 Skype = starcat42 Must have a mic Must have skype Must speak english
Hi all, I try to learn how to use the masks from Photoshop CS2 but now i have a problem, something makes my model look white ingame and i am sure its a mask but the masks look like in valve's example for that hero. Hope somebody can help, thanks!
Hello, My name is Aliscia-Ra'chel Juliano and I'm getting close to graduating with a degree in Game Art. I am requesting high-poly models to texture (unwrapped or not) so I can use the textures in my demo reel. Please respond, message, or email me at: schalaxzeal@aol.com if interested. Thanks.
Hi all, A while back I stumbled on an online video using 3ds max on how to model a door or a hatch hinge. I have been searching for the past hour and could not find it either here on PC or through Google. If anyone has any idea, please let me know. Thanks a million :)
I created a base shape in Maya and imported it into ZBrush. I began sculpting on it. I finally got to the hand and I have these holes in my model. Is there an easy fix in ZBrush to fill this with clay? I've tried cutting off the fingers completely, but I would get spike like geometry which is a mess to sculpt on.
Hello, I am a 3d artist with over 6 yrs of experience, I specialize in vehicle and hard surface models. I provide quality work at low cost. Please visit my portfolio at alamgir-titan.wix.com/portfolio. If interested please contact me at alamgir_titan@yahoo.com. Thank you for your time. :)
Shaheer Khawar – 3D Artist | Game-Ready Assets & Product Visualization | Blender / Unreal Engine Hey everyone 👋 I’m Shaheer, a 3D artist specializing in game-ready assets and high-quality product visualization. I focus on creating optimized, realistic 3D models with clean topology and strong attention to detail — from…
Orange Graphisc needs high qualified and experienced in game industry modelers and texturers remotely. We are waiting for your cvs on our e-mail: [FONT="]info@orange-graphics.com.ua Contact person:Bogdan [/FONT]