Hi my name is Nidal and I am Environment/Props/Texture artist. Recently I finished a fulltime work(contract) for differents games and I am looking for some freelance work or a other fulltime work(contract). I am based on Marseille but I am able to relocate for a fulltime work. I have 1 year of experience in video game…
Hey o/ I'm looking for someone who work's in the video game industry to do a mini interview with for a university report. It's just a couple of questions about what it is like working on 3D in the video game industry and asking some coordinates so they can check i'm not making someone up x) So there we have it, i'm doing…
Greetings Polycount! I'm the leader of a small group of indie developers (Real Frame Interactive), working on a MMO FPS called Elite Squad, that is currently in development. And we currently looking for an Environment Artist, to help in the project. We are using the unity3d engine. We have a good fan base, and the game is…
Take a look at the maya sculpt tools. In particular the relax and smooth tool. On the whole your topology not all that bad. What's important is that your edge loops make sense. But they can't be made sense of by anything other than a human looking at them, and there is no prescription case
Independent and self driven Environment Artist/Entrepreneur with a broad skill set. 4 years of professional AAA development and 1+ year of start-up experience. Several High-End projects under my belt. Additional experience with VR/low budget art production. Fluent with both hand made and photogrammetry based pipelines…
I am trying to create perpendicular edges partway through a square-ish shape. I want one edge to be soft, and the other sharp. My first attempt: With this attempt I thought to pull apart the edges on the soft edge, so they diverge away from the hard edge and minimize the issue. The topology: The Issue is that I still get a…
Hi hope everyone is keeping safe? We are deep in development of our survival game 'Humanitz' We are looking for a digital artist to join our small team and make our game stand out! :) Please contact me directly for more info Here is a video link to our current progress of our game https://youtu.be/-75V_DN7FU4 Thanks for…
Hi guys, my name is Justin from Singapore I am looking for freelance work. Please email to justinlee.info@gmail.com Website www.justinleeart.com [ame=" https://www.youtube.com/watch?v=lRfYnt7DS0A"]JustinLee Demoreel 2014 - YouTube[/ame]
Yeah, the face is really bad, but it's the first time I've really sunk my teeth into a face mesh. Not sure which set of loops you think I should loose on the legs though, the tiedown straps around her boots? I'm shooting for low-poly, around 3500 or less. I've seen a lot of the sculpted meshes around here, and blender has…
I am trying to create perpendicular edges partway through a square-ish shape. I want one edge to be soft, and the other sharp. My first attempt: With this attempt I thought to pull apart the edges on the soft edge, so they diverge away from the hard edge and minimize the issue. The topology: The Issue is that I still get a…