'common causes include benign fasciculation syndrome, an overactive thyroid gland , pinched nerves, spinal cord problems, or even just exercise/cold in certain people' probably best to talk to your Doctor
i dont know what im doing wrong, the uvs are fine in max but not in zbrush. anyone have a nice tut on max to zbrush (including help with zmapper)? Or possibly more any more suggestions.
Her head is super big compared to the rest of her body, and her arms look very thin and frail. I think the Fable games mostly stick with standard to heroic proportions: 8-9 heads. It might be beneficial to block out the full character/costume in the concept phase if your machine is bogging you down while working in zbrush.…
Hi, i was asked to do 3D character and send all assets including high poly sculpt, low poly project and textures, in the end it smelt fishy and i turned it down. Was i correct? Should i be wary of random companies asking complete assets for free?
In case you've not seen this... A game called Limbo of the Lost is being accused of massive plagarism from multiple games including oblivion. http://kotaku.com/5015674/cheeky-pc-adventure-game-accused-of-grand-theft-assets And for image comparisons: http://www.neogaf.com/forum/showthread.php?t=310683
Hey im an aspiring game artist. Still working on Bachelors. My site can be found here - http://willtruran.com Some past works. Current Wips. man = 2538 tris (not including weapons to the right) FN Scar = 2434 tris (with scope and ammo = 3196 tris)
I am currently working on my portfolio so I can finish up this whole college degree thing. I'm aiming towards specialization in Environmental Modeling, which naturally includes various assets. YES, critiques, questions, comments, insults and all manner of dialogue are appreciated.
Hi there! I wanted to share with you what I've been working on lately. The model is by our friend Paweł Łyczkowski and the texturing is entirely made with Substance Designer. I used the last filters included in SD 4.2. And here is a short animation showing each filter used in the process.
I am an experienced animator with eight shipped titles, including Guitar Hero III: Legends of Rock, and Trigger Fist. Below are links to my resume and demo reel. My resume - http://www.jesseobrien.com/resume.pdf [vv]57693799[/vv] [vv]90963176[/vv]
Hi everyone, i couple of weeks ago i posted some animations that i was going to include in my reel, after fixing and finishing and polishing things, this is the final reel, https://vimeo.com/274491970, i wanted to hear what do you think about that