these look really good, looks like youve got a good handle on the engine, just need to see more of your stuff in there the music room is looking good but there dont seem to be shadows?
so here is my progress so far. Im not going to hand it in, just for practice.
so far ive modeled it. Did a semi high poly model and normal mapped it. Also started the wood texture, the blue texture, and started laying with the window... but not liking it
suggestions are most welcome and will be appreciated
Replies
bench: 808 tris
barrel: 540 tris
both
female body
Tavor:
Ive been working with pencil for school
and 3d as hobby. I hope to get good enough some day to earn a job
current wip is a high poly ak-47 shortened version. I then will model low ply and try and normal map it
wall texture practice
in source engine think these were just diffuses
guitar I did
the scene I never finished
sprites I did
based off of toby lewin's art
using asian pack
but ya for like the sci fi maybe cranked up the red a bit more. They were just quick time killers, usually before class or something
I have been fighting finals and working lately, but finals end tomorrow so more time for learning maya/unreal.
thanks ged!
O i forgot to post the level I made. my 1st dive into level design, aside from looking around in ue2
can see some videos and such here
http://willtruran.com/portfolio6/ue1.htm
can download here
http://hosted.filefront.com/MtgKirin
so here is my progress so far. Im not going to hand it in, just for practice.
so far ive modeled it. Did a semi high poly model and normal mapped it. Also started the wood texture, the blue texture, and started laying with the window... but not liking it
suggestions are most welcome and will be appreciated
flashlight. I made for normal mapping practice. Didnt texture yet.
was bored and was working on this kinda futuristic store front. I really didnt get much done and doubt it will be finished
those little planes on either side of door would be light rays if I finished it.
new char. going for a kinda comic bookish look. just basic color so far though.
will be redoing the straps
edit:
o also now that my semester is over im going to tackle the splash damage art test (not to submit, but for practice)