Unfortunately, I haven't had the chance to work on the cockpit yet. I'm trying to work through the other rooms as I have weekly meetings with my university and they want to see textured work. I'll try to move on the cockpit this week.
Scene lights are on, Default lights are off, and yet, everything is dark. That light is pointing directing and obnoxiously at my scene and nothing is being lit. What's a girl to do? Please and Thank You
Im currently looking for freelance or full time employment. I specialize in Hard Surface props and have created some environments. More projects on my portfolio: https://www.artstation.com/joshschmitt
Hello, I am Bhaskar Dutta 2d/3d illustrator base on India. I have 3 years pf experience in gaming industry.:) My link for my porfolio : bhaskardutta.daportfolio.com
I am an experienced environment artist living in Los Angeles. I have shipped over seven games on platforms spanning from mobile devices, to current and last generation consoles. I am well versed in both high and low poly environment and prop modeling, texture-painting, uv mapping, and I have experience with character…
The exo thoracic spine is basically a strong cage, designed to protect the vital organs of the heart and lungs. This exosuit was built with 10 vertebral bodies in the upper back make up the thoracic spine. The firm attachment of the rib cage at each level of the thoracic spine provides stability and structural support to…
Hello, I'm Meggy, a digital artist and designer based in Austria. My main areas of interest are environments and creatures/animals. You can see more of my stuff in my portfolio: https://meguskus.com/ or on my blog: meguskus.tumblr.com If interested, please contact me by e-mail: meg.vodusek@gmail.com
Hey guys, As the title suggests I'm looking to get some feedback on this hand. Right now I want to get the basic anatomy and big shapes down. Before I move onto the small shapes and the details. If anyone is willing to take a look and break the hand down a bit would be great.