Nicolaus Edelstein, Lansquenet Gem Enthusiast Here's the latest character I've been working on these past couple days. Nicolaus is a DnD themed character based on a German style mercenary from the 30-year war of the 1600's and also referencing some of the European fashion from the 15th and 16th century. Given the wild…
There are still a number scenes left. I just completed a scene a few days ago: http://www.starwarsuncut.com/scene/1629 It's a fun thing to bang out over a weekend.
Simon Warwick, Rocksteady, Lead Animator on Batman, shows you how to animate with HIK in Maya. [ame]www.youtube.com/watch?v=mEHs9BAUj8M[/ame] Custom Motionbuilder Facial Rig tutorial: Part 1 http://www.3dtotal.com/index_tutorial_detailed.php?id=1647#.U_jaqfldV8F [vv]56744160[/vv]
Hey renderhjs, this is really a cool project you have going here! I was wondering if you are planning to add support for 16bit pngs? We are currently moving to a 16bit texture workflow at work and I would really like to use ShoeBox to combine sheets of 16bit pngs rendered from max, but they are getting squashed down to…
I noticed that too, they added a lot of cool stuff for editing the pivot but I couldn't figure out a way to do this either, it doesn't work with vertex snapping on a single axis either. I just added this to the Maya "Small Annoying Things" feedback site, so maybe it gets changed at some point.…
There aren't so many differences in the progress upgrades within a line. XXDs are mostly the same, it's only when you go to XXD or XD that it starts jumping in features. Canon locks down feature sets based on price. Even the newest 500d has areas that aren't as nice as the 10D (original XXD camera). That said, 160 dollars…
you have at least 2 different errors in that mesh but they are easy to see what the problems are if you don't panic take the time to look. https://dl.dropbox.com/u/1693140/web/Untitled-5.jpg https://dl.dropbox.com/u/1693140/web/Untitled-3.jpg Steps you should follow to making a cage, it wont take a week, it shouldn't even…