Hi! Good evening, I am new to this forum and I would like to introduce myself, my nick is TerrorToxico and I publish almost all my art in my Deviantart gallery (my gallery: https://www.deviantart.com/terrortoxico1/gallery) I don't know much about this site, but I can appreciate that 3d art predominates, in any case, if…
sooooo here we go, I'm taking my train tomorrow for paris then will fly to SF, hoping I won't get lost during my short stop at Dallas. East : I will make sure to take many many pics so that we can all make fun of everyone's drunkface !! Flaagan and anyone in the SF area : San Francisco will be my first stop, sept 24th to…
So i working on transforming the bmw suv x6 into a post-apocalyptic vehicle. and i need advice on completing this. my idea is to be is that can be use in a game or engine here is what i got is cut in half so i can mirror it later. everything is a separated piece of the car like the doors and bumper. there some problems…
I think I was being to impatient so I am now building up the workflow as the above Agisoft SFM tutorial suggests, so I will post up results in a while. Seams to take a good couple of hours but then if the results are as good as some people are getting then its well worth the wait. This is where I am at the moment and I am…
IMO :3 's Armaments of the Leviathan set and Red Moon's Three Virtues collection have been the 2 most memorable workshop presentations so far. Armaments of the Leviathan for its use of themed icons and graphics. The Three Virtues for its awesome SFM trailer and variety of presentation styles. Armaments of the Leviathan:…
"nice looking car/truck, will take a while to model the whole thing I guess?" Indeed! although shouldn't take as long as a Tiger tank I began modeling nearly a decade ago....LOLs and yeah imo does come to think of it have a certain workman-like design functionality. And since Australia is comparatively similar in size…
So I've recreated the UE4 Fight Scene Demo in, ehh, UE4. It was a way for me to study the matinee editor and also using some post process effects. I created the scene when I was studying the landscape editor and the foliage tools. I imported all the assets from the fight scene demo and build it from scratch. I hope this is…
Hello Polycounters, since we have to do a "final" project while studying, 2 friends and me decided to make something like this: http://www.youtube.com/watch?v=xbuD0wJ_T9k&desktop_uri=%2Fwatch%3Fv%3DxbuD0wJ_T9k&app=desktop Obviously not that big, but the idea would be the same... We want to do a time freezed scene. I'm the…
Title: Fortress Assault Name: Manny Llamas Country: Canada Software: Photoshop Image created for story art illustration for Digital Extremes game. I began by placing ingame prefabs in Unreal Editor to create the fortress, and its security barricades. When I had the silhouette and eye flow desired for the photograph a…
Day 18 Again, a huge break from working on this project, during which I learned that getting fun in games is more important than any AAA graphics quality. What's new: - Better headlights - Full gamepad support - More normal details added to the vehicle - Camouflage support What I should do next: - Multiplayer support -…