ive modeled a reception desk in 3dsmax, and ive added a uv unwrap modeifier and have fully uvmapped the model, but my client has said certain parts of the models geometry needs adjusted and additional geometry added, My question is will i have to delete the uv unwarp modifier from the stack, add geometry and uv map the…
Hi guys!, I am currently working on a couple of character models for a PC game (Fort Triumph). I'm posting here my latest progress of these characters, would be happy to hear some crits, tips or any other comments about them :) so first one is a female character, this model is going to be a basemesh for all female…
Hello! My name is Haley. I am working on creating a game ready model. I did not come up with the concept art for this model. The concept art is done by JuYoung Ha, found on ArtStation (https://www.artstation.com/artwork/D12Ne). I started off in 3Ds Max with a low poly model then turned it into a high poly model and…
Hello! I am working on creating a game ready model. I did not come up with the concept art for this model. The concept art is done by JuYoung Ha, found on ArtStation. (https://www.artstation.com/artwork/D12Ne) I started off in 3Ds Max with a low poly model then turned it into a high poly model and exported it out into…
Hello! My name is Haley. I am working on creating a game ready model. I did not come up with the concept art for this model. The concept art is done by JuYoung Ha, found on ArtStation (https://www.artstation.com/artwork/D12Ne). I started off in 3Ds Max with a low poly model then turned it into a high poly model and…
My 3DS Max modeling of a female foot for my model in progress named "Carla" I'm an 3DS MAX NOOOOOOB. All the feedback is welcome :) :) I just finished modeling a foot in Max, here are the results Attached to the leg
Here's a head model I'm working on. This is the first head model I made which I'm happy with The head is 1146 tri's and the glasses weigh 132 tri's. The eyeballs are separate spheres(which are pretty dense). The body is to be modeled also. CnC welcome!!!
Hey there, i have a little question i want to ask :) How long would some of you guys take to model this model? Reply with the time you would take to model this please :)
Hi, I have a Very high poly model that I need to make into a normal map! To do this I need someone to make a quality (about 2000, to 3000 poly)in game model that will be used as the low poly model. IThe High poly model is in max format and I would like the low poly to be in this format as well. I will be exporting as a…