Hi guys! This is the final project of an initial 3d course in my academy. All modeled in Maya, painted with Substance and render in Arnold. Compo in photoshop. Critiqs are welcome!
Thanks for the feedback Alemja. I agree re the faces. My problem was probably always with the photorealistic side, never quite got in to making faces that are meant to be hyper realsitic. I think the cartoony/ semi realistc suits me more, so might cull some more of my faces . I realise there area lot of Arnold rendered…
I made this sculpt to improve my basic workflow from concept art to final 3D print. So it is not yet finished ! but I tried some ‘beauty shots’ with Arnold in 3DSMax / Photoshop