For a beginning piece the texturing is good but what you have to realise is that 2048x2048 is a massive allowance for texturing a dumpster. After doing one this size I'd say continue practicing and scaling down your dimensions to something more reasonable, the best you could ever do is probably 256x256. Great start if…
Hey Giometric, Thanks man, that explanation helps a lot, I sorted out those issues with your answer. on another line...that really fu@$# sucks not having a pixel ratio tool, I am sooo dependent on that...(Hope there is an ICE solution or something) when having several objects each one with different pixel ratios it becomes…
I got a temperature issue once. Whenever my CPU was under hi-load it freezes for 10-20 seconds , then continued. I never got a problem when using windows, but playing a demanding game was not possible. Thought you mentioned that nothing else freezed, it could still be a temperature issue with one of the on-board…
@skankerzero I didn't ignore the advice , I adjusted the feet , head and arm length like you and others mentioned. When I asked you what areas specifically were flawed , you said those. Which areas are now flawed? I can see that the lower leg muscles are wonky, but other than that I can't see anything. Regardless , I'm…
First pass with the normal map almost done.. Having a tough time keeping the normals looking right (without pinching and weirdness) - had to up the polycount to 2.2k tris. Correct me if I'm wrong but it seems normal maps really hate being projected on surfaces with non-continuous edge loops, which sucks because I have to…
Short hair look awesome. Also for the piercing i would go with face piercing. I think a monroe, anti-brow or a labret could be nice All the information here http://blog.bodycandy.com/2011/11/02/whats-that-called-facial-piercing-names-and-locations/ also this is totally personal taste but seeing her string could add…
I tried to freeze transform on everything(skeleton and controls) and i get this error: // Error: line 0: Freeze Transform was not applied because Build2_0_11_Squirrel_root.translateX has incoming connection. // When building the skeleton I did have trouble freezing the positions, but I continued rigging and adding controls…
Not following the planing quite. I think I need to do more vegetation just to get more feeling around the environment. I have tried making som stone tiles but I never got happy with the results. But I have made staris and stone walk tiles. Tomorrow I will continue and possibly importing to UDK. The planing acts more like a…
looks good, i think you've fallen back into your old ways of making noses, the nostrils on the statue are wider and more shapely. the corners of the mouth on yours also look off, yours look like the mouth sort of just continues wider, whereas on the statue, the mouth is narrower and has more if a dimple in the corners.…
Thanks for the comments guys. I wholeheartedly agree with the lack of cyberpunk. I guess I need to stop getting caught up with the smaller props and start adding some more cyberpunk elements to the scene. I'll see what I can come up with for the next update. In regards to the bottom of the bench, I've replaced one of the…