I gave up on GoZ many years ago. It's always been bug-ridden with Max. Grab yourself the Styx plugin for $5. After 10 minutes you'll wonder how you've managed all these years without it............... :D https://polycount.com/discussion/168276/styx-zbrush-maya-max-tool
I'm back! School is officially over so I finally got time to continue this project. I have done a lot of research on the structure of these 16th century ships, and I couldn't help myself but make a blockout of the interior of this ship. Every deck is based on real ships, and thus it should make logically sense. However, I…
For ornamental work, I'd suggest browsing this thread: https://polycount.com/discussion/167070/whats-the-best-way-to-to-make-filigree-and-ornamental-3d-objects/p1 ...outlining straightforward techniques that are not only efficient but more effective IMO than utilising such a convoluted workflow to begin with.
You do it in phases and try to figure it out while you're pretty early on in the block-out/greyboxing/modeling phase. You do it with simple objects and simple unwraps with simple textures and get a general feel for how it will look when you take it to the next step. If you're working with brick, try to get a simple bond…
Use real life photos for reference, https://editorial01.shutterstock.com/wm-preview-1500/741664a/166ab3ac/longrange-l115a3-sniper-rifle-britain-shutterstock-editorial-741664a.jpg looks like the metal has a lot more specular in real life than in your texture, you can see how much the metal reflects the light in the picture.…
@m4dcow that’s the main issue I was running into that I wasn’t sure what to do. So let’s say I have a texture that’s 16x16 bathroom tiles like you said, but there’s a specific design within that bathroom tile texture, so I can’t simply reduce the tiles, they have to stay at 16x16. What would I do in that case? That’s the…
This one is perfect. If you want to put characters before the logo here's one way to do it. https://static.zerochan.net/KILL.la.KILL.full.1622658.jpg Basically have flat color font, no shading or shadows
Sure, that's a common enough sentiment that it has a name: impostor's syndrome. It's really, really easy to believe that your talents aren't that impressive, and any accomplishments you have are a fluke that could fall apart at any momnet. If you're feeling this strong enough that it's seriously interfering with your…
Ok, so I definitely hit a wall. No matter what I try I cannot pass uScreenTexCoordScaleBias into my function once i'm trying to do it in the diffusion subroutine instead of albedo. I'm sure it has something to do with the way I wrote the macro because I don't really understand how macros work... Either way, here's the code…