Hi, I'm looking for a freelance Rigger to Rig up 2 Characters in January. Please no time wasters so only people who are passionate about their rigs. To apply, Email - jobs (at) giant (dot) ie Attach reference to your previous rigs and experience. All the best Dan
Hi @alefrizzo I have a few notes if you'd like my 2 cents. 1. You're currently leading with some of your weaker pieces. The grass and mosaic, for example, don’t show your strengths as clearly as your environment work does. First impressions matter a lot, and you want to start strong. 2. There’s a heavy focus on props…
I created 2 infographics for 3D Artist Magazine awhile back for two game art projects of mine. Just stumbled upon them now and thought it'd be cool to share. I love World Machine and constantly strive to get a less "World Machine Look."
Been a hot little minute since I posted on here, but I'm back in the swing of 3D things for my final year of game art studies :smile: One of my resolutions for the year is to actually start maintaining personal projects alongside university work, which I arguably should have started doing sooner, though my confidence at…
I spent a whole day to day blocking out and modeling the roof for my medieval house. What do you think about it in term of proportion? In general, how is it looking to you?
Hello I'm Marco Mantuetto I'm a 3D environment artist and prop artist. my portfolio: https://www.artstation.com/marcotorino/albums/991938 For further question contact me: marco.mantuetto@gmail.com
I am a 3d game artist currently trying to get into industry,iiam looking for entering as a prop artist.please give honest feedback. here is my portfolio https://www.artstation.com/avvjoo7
Hello! Hello! I am having issue with model with opacity. When I import alpha map, some area become transparnt which is not what I wan.t I exported as glb file but the mesh is still transparent in some area. Need some tech support if you guys know anything about this kind of issue... Thank your for your help! I have…