Wrote this a while back based on industry salary averages.. it's helped me and others a great deal with pricing freelance work... My first rigged characters from a couple of years ago cost the client $500 a pop - single 1024 on 2500 tris mesh with a 'standard' rig (no weapons mount points or anything like that) -…
Just was wondering what others may have on their bookshelves at home or in the office that you find valuable for reference materials. This could be DVDs, Artbooks, Software Related, Anatomy, Art Theory or Method, etc. I figured this would be a good way to maybe spot some that either I am not aware of or should be aware of.…
Hello everyone! I'm Simone, the cofounder of a small indie studio called Enjoyable Games. Right now we're working on our first game, an FPS that will mostly take place in modern age (around 2017). Even if we are a small team we already had early talks with Microsoft U.S. and Nvidia Italy and they both sounded impressed and…
Cold Iron Studios is a team of passionate game developers located in Santa Clara, California. We’re a diverse group of veterans with decades of experience developing and launching award-winning MMO and action titles on PC and console. We decided to start Cold Iron in 2015 so we could create games we want to play, while…
Job Position: Full time - no freelancers or outsourcing required at this time, thank you! Job Information: We seek a self-motivated technical artist with oodles of talent to help us achieve breathtaking visuals. Our ideal candidate will have the capacity to refine our art pipeline, have an in-depth knowledge of…
in Substance Designer, Photoshop etc? Formerly it was a checkbox in Wacom drivers , then something else I already forgot what's exactly, killing pressure sensibility in Photoshop together with damn things. After some update those super annoying things are all back. Do somebody know a trick to kill it for good? Wish I…
Damn some sweet stuff righ here, just when I'm about to dig in to substance. Checking it out as soon as I can. I echo the stuff Pior said about the foilage.
I totally understand where you are coming from TeeJay...I quit my day job two years ago to go back to uni to study game art...progressed past uni in a year and a half ago and start my first Jr gig as a character artist next week....and I'm 35 in October...just get your head down and work on the folio and you will be fine.…
Greetings! My name is Alain Berset and I am a freelance character/Creature artist from Switzerland working remotely. I am specialized in game ready characters. Here is my Portfolio: http://www.alainberset.com My Fields of competences: -Character/Creature Design -Character/Creature Sculpting -Retopology -Character rigging…