Hi guys :) This is my first high poly character (25k polys), made just for portfolio. I'm still working on her textures and in lighting. I think there is something weird about her gauntlets and the staff, but I can't find out where is the problem. What do you think so far?
Hey hey, Does Max have a way of, when sub-object mode (say, faces) to select visible only? So if I am viewing a mess of triangles and drag a marquee box it will only select faces visible to me? Ignore backface isn't quit the right solution here.
Hey hey ! I share with you my Several Lighting work with Day and Night version created for the DLC Blood Orchid. This map was inside an old Theme Park near to Hong Kong' Enjoy ! :) More images on my Artstation : https://www.artstation.com/artwork/B4O34
Hey hey! Just made a bit of progress in the blockout of the scene. Squeezed in more props and lowered the fov of the camera to have a bit more elements in the scene.