The link Grimwolf provided is the one to read, but also check youtube if you need some time to internalize the process. https://www.youtube.com/watch?v=dghCetkArJI&t=256s
Ta James, will break it down for you during my break, to get a frame counter theres help here... http://www.11secondclub.com/forum/viewtopic.php?id=156
So I use the transfer maps tool to make projection normal maps and AO maps. But for some reason even though I set it 1024/2048, the AO maps only ever render at 256, why is that?
Finished uvs and baking :) She has 3 texture sheets; a 1024, 512, and 256. I'll probably have to duplicate a lot of the hair pieces to make them look fuller.