Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
IsadistI
Home
›
Technical Talk
Maya small occlusion maps?
iPlay_Zombies
Offline /
Send Message
iPlay_Zombies
Apr 2014
So I use the transfer maps tool to make projection normal maps and AO maps. But for some reason even though I set it 1024/2048, the AO maps only ever render at 256, why is that?
0
·
Share on Facebook
Share on Twitter
Replies
Offline /
Send Message
nullfed
polycounter lvl 9
Apr 2014
You need to change the settings for the texture in the mental ray section of the transfer maps window, rather than the standard maya values
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies