I had the same problem. I'm using Maya with centimeters and it is only 93.6 cm but if the standard is 6 ft then that should be 188.9 cm. 6 ft is the standard right?
I agree with Joop. No matter the outcome, it wont make a difference for me on my opinion of the overall site, thats for sure :) This voting is tense!! ( 6 vs 6 at this time) :)
I'd really recommend bumping the barrel up to 8-sided from its current 6; the extra 6 triangles will really improve the 'roundness' of the barrel at a very small cost.
I use Max 6 because the tools for my current expansion pack project are written for Max 6 and the tool programmers have moved onto support other projects.
I have been working on the Castlevania environment fanart in Unreal 5.5 for the past few weeks. Finally, I decided to share some progress and make a log of progress here. A short storyboard as a guide- The castle entrance exploration - The main castle block out - SHOT 1,2,3 - Main shot SHOT 6 - Credits Thank you!
The answer for your question is on this video. Starts at 6:00 min. [ame=" https://www.youtube.com/watch?v=7HjnXfZfD60"]ZBrush Tutorial (Architectural Techniques) - part 6 - YouTube[/ame]