A skirmish i played against the PC AI tonight took 2 hours 47 minutes to beat it...on normal. 0_0 I've found with allied forces that the howitzers are really handy.
make sure you've set the modifier's luminance mid point to 0.5 ... if it's 0.0 then it will only push out, if it's 1.0 then it will only push in. 0.5 will use mid grey as mid height.
Hello, Is there any way to take 'Export Nodes' button and put it in some floating panel?! (or shortcut key) I'm sic of switching to utility tab and click that button.....10 000 times a day! ;( :poly127::poly127::poly127:
Current game drivers work for me on a 3080. The only issues I've had with my 3070 and. 3080 were iray not supporting 30 series in painter Got a big enough PSU?
Have you tinkered with the camera clipping planes? Are these assets VERY far from 000 in these shots (like transforms over 10k)? Failing that, check the meshes for doubled faces or edges maybe.
I know about 007 flight. It has nothing to do with modern history and Russia. Your links to anti-russian propagandistic noname blog is really "competent". lol. Dont be pathetic.
metalliandy, out of curiostiy, could you do a benchmark with this .blend file ? Someone at BA is reporting bad performance with a GTX 470 and it would be interesting to see how your 460 performs.
There's about 2 people in our 170-person studio that regularly post on polycount. Perhaps a couple more who post on 3DTotal and other forums. None of them are leads. Just an example...