Yeah that's some impressive details and sharpen loving on textures. But, how comes you don't have mipmap bleeding issues with uv shells that close ? This always driving me nuts when i'm texturing.
Colors isn't compatible with Maya or Max 2017. We have no timeframe for when it will be, unfortunately. You'll need to make color IDs using another tool or create masks from your UV shells.
Whenever I see video of Daytona USA or Mortal Kombat 2 I immediately smell the pizza from the pizza place we'd go to in order to play the arcade machines of those 2 games.
looks like a solid scene but there seems to be a lack of material definition and generally flat specular eg the metal isnt shiny and there is no subtle detail like a very dirty area of the room or a wet spill etc?
for the windows 8 crappyness with the metro stuff, install classic shell, which is pretty much like windows 7 with start button and all, works pretty much like windows 7 now for me.
That looking siiick pior. You know... you dont have to make a quiver for the quiver slot. You could just build the quiver into the shell part of the cape and then use the misc budget somewhere else :)
That is PURE win. Really like it lotekk. Im always happy to see some low poly/flash related art from you :) I think the shell casings are abit overdone though :P
x_x Thats some serious nasty shit. But I bet ya that company wrote that worm so they could just so happen provide anti-virus software to counter it...I smell conspircy.
this is looking great! personally I would add more strands and layers into the hair to give a bit more depth. I think if you keep it as one shell it tends to look like lego hair
Nice! Yes, overall still reads as an early model Fiat due too lower body shell silhouette plus other distinctive features unique too this car, despite your choice in stylized aesthetic :)