I was wondering how they animated those videos from aphex twin: First minute of T69 Collapse https://www.youtube.com/watch?v=SqayDnQ2wmw Here around 03:00 https://www.youtube.com/watch?v=e_Ue_P7vcRE Any ideas? The fact that the 3D-Camera is moving around the objects with those animated textures let me wonder if it was all…
That sketch is really cool, thanks for taking the time to do that! lol. I had the same idea about the fire extinguishers, too. I also think the lights hanging above as shown in the sketch look way more interesting than to the side. My idea was that the walls would be color coded to denote which area of the facility you're…
hey, long time lurker on this forum and wanted to ask a question about hard surface topology. I'm taking an online course and it was going pretty well until I reached this part of a GameCube controller. from my understanding, I thought it was a bad practice to have a lot of poles... and I also understand this is a flat…
-Which is better turbosmooth or opensubdiv ? -can i use crease + turbosmooth instead of adding edge loops ? and will that have any bad effect on the model that im creating
Kriss Vector modeled in Rhinoceros, Fusion360 and rendered with Unreal Engine 5. Imperfection textures from Megascans. I made the main shapes and blockout on Rhino, then I had to move to Fusion360 for the detailing because making fillets in Rhino was really problematic, most of them broke the model or didn't come out…
Updated the ranks, been a long time sorry 'bout that! And re-added the Patreon link back into the header. The support from everyone is truly a blessing, it makes a difference. This community has always been great and it definitely still delivers! :love: