Hello guys. I would be very appreciative if you post some remarks or suggestion about animation.Thanks for the constructive criticism and feedback in advance. Here are my videos: https://vimeo.com/200223216 , https://vimeo.com/200223536 , https://vimeo.com/195289822 Thanks.
Hello, so right now I'm in the middle of polypainting a character bust and I have his eyes as a sub tool. I'm wondering how I can apply a seperate material to the eyes without it changing the entire bust's material?
My first time being part of the community here :D hello! been looking forward to this challenge i had to wait a little while for the last one to finish hehe. Ive decided to model Quorra from the new movie
Hello, I have a mesh in 3Ds max that I wish the displacement happen only on the top surface. But whole the mesh even the sides get displaced. Is there any way to prevent that? or if there is a way to achieve it in zbrush, I'd appreciate that as well. Thanks.
Hello, Here's my sketchbook in which I'll be posting sculpts, still images, animation tests and such. I welcome all critique, as I'm here to improve my skills.I'll start the sketchbook with my latest still titled Ghoul Encounter:
Hello ! All in the title, do you know a script that perform this operation: I do a Edge Ring > Transform the lengh of the edges to have all the same length. Indifferently in Max or Maya. Thanks !
Hello! Just started a little bust for fun. It's gonna be some punkish african lady :) I'll add some accessories and pose her a bit when I'm happy with the proportions, so I'm asking for feedback from you guys. Thanks!
Hello everyone. Does anyone have any tips, tutorials, book suggestions, or any good reference on how to design? I am good at the art side of creating work but my overall design skills greatly need improvement.
hello guys, this topic will contain some of projects and models i do in the last years, and i want to post as start the most recent project i working on : Jerash http://www.crydev.net/gallery/image.php?album_id=65&image_id=1292
Hello, I am designing a scenography and i am positioning the seats. but the seat is high poly, so copying it 200 times would result 5 milion polys. Is there any trick to copy it without adding the POLY COUNT ?