Hey guys, I'm kinda new around here, been watching a bit before (it's how I got some little tips). But I was always nervous about posting my works online. I've finally grown the courage to post my stuff here slowly. Keep in mind a lot of this is being me trying to improve myself through as much as I can by repeating…
Hello everyone and welcome to the Monthly Art Challenge for the month of May !!! Hey everyone ! This took me more than I expected to post. I've had some time off and wasn't able to post this month's challenge. Easter was these past few days, but here it is ! You guys did some amazing work these past few challenges and I am…
Hello everyone and welcome to the Monthly Art Challenge for the month of June !!! Hey everyone ! You said Concept Art ? There is plenty of it !!! I am so glad most of you guys participated in the previous challenge and you did some really great work ! (except nobody did that sci fi scene with the spaceship (sad face) )…
Hello everyone and welcome to the Monthly Noob Challenge for the month of June. Hello everyone, sorry for my absence last month but thank you Poinball for kindly filling in. Well since it's the start of a new Summer, I think it's also time to do some more environment art. Join our Skype group if you want! Add me on Skype…
if you don't have a programmer it's gonna be hard. what I'd try to do is animate the second sun and moon (as animobjects) in trackview and drive that trackview through flowgraph.
Hi guys, I am having a problem with Cryengine, when my model is in the shade the metal is REALY dark but in the sun everything look ok. I dont understand why its doing this, I have both spec and I have no idea how to solve this issue, this is my first enviro try. some screen shots: In the Shadow: In the Sun: Thanks guys
Could look at student loan and compare to how many years it takes to pay it off with your most likely job. Seems awfully risky to me given that its not super high paying work, employment is project based, highly competitive... and the thing to compare against is that you can readily learn all necessary skills for free from…
Try baking an object space normal map and converting it with Handplane (http://www.handplane3d.com/), that way you wouldnt have to through all the trouble of setting up a bake in max