So, I'm a recent college grad... .... well... sort of recent. Ok, I'm a college grad, who has spent the past 3 months freaking out because I don't know how to find a job as a modeler in the game industry. I transferred schools in the middle of my sophomore year from Eastern Kentucky where my Major was Graphic Design, to a…
I am using Maya along with advanced skeleton. I have followed the suggested workflow to keep geometry in separate file, reference it to the rig file, and then publish the rig file to be used for animations. The problem I have is that reference between the geo and rig file is really brittle. Naturally you change material…
OBJ is a very old file format and is not a good choice for transferring material properties. I would recommend using USD if Cinema 4D has support for it.
Hi guys! working on something today, I thought of the many techniques that we have to create the hull plating, important in the sci-fi creations etc.etc ships. In particular, I think the difference is the "coherence" of the panels.In general all grafts etc. They must have a certain coherence with the panel.You as you set?…
Thanks! Yes, getting all of that information in under an hour was biting off more than I could chew, but I decided to at least have a "taste" of everything in there rather than get caught up in process on one thing and spend all my time on that. But of course that leaves some very vague explanations, like you said!…
I feel like what Alex has said will be what I am going to need to resort to, but there must be a way to recreate these hills artificially or not? The problem with erosion in Instant Terra seems to be that it isnt made for large scale erosion but rather to add detail to an already set layout of major terrain features,…
There's a pic of someone, supposedly transporting the bomb in a back-pack; looks identical to FBI photos of the remains of a bag at the scene. White dude.