The amount of money you spent is indeed alot for a degree. Choices were made, things are done, better utilise all the resourses you gained there. Let's say you paid this amount of money in return of experience which will serve its part to the road of your success! Good luck and whatever you need, this forum will help you…
Most importantly, set the amount of 'Instances Per Cluster' to a power of 2 value and increase the cluster radius until it won't affect the cluster count. Otherwise lightmap memory gets wasted which also increases build times. With large amounts of foliage you should be really careful about your lightmap resolutions and…
Pixar movies are way more complex than a Blizzard cinematic. The size of the cast, the amount of (keyframed!) animation, the size of the environments, and so on... And Pixar is definitely much bigger than the Blizzard movies department. Several times bigger. You clearly have no idea about the kind and amount of work that…
I really the design of the blade. The extra exaggerated curve @Kurt Russell Fan Club did works nicely. My only feedback is the amount of cuts on the front of the blade are little much. With the amount of cuts you have, I feel like one attack with the axe and the blade will shatter. I suggest toning cuts in the blade down a…
Hmm, thanks for the replies... got a little confused over fogmann's suggestion. I don't quite understand how does amount of detail in high poly mesh effect the end result of the normal map? I mean if there is an error, then it should occur regardless of the amount of the detail that I have right? Here are some shots of the…
pricing seems absolutely fine when you think about the amount of work that goes into developing such tools and the amount of time it saves for artists. $100 for an individual license, really is cheap. i would have bought it even if it was $200. you could easily save $100 by skipping few trips to the bar, just have to set…
Use Blendshapes for basic stuff like how thick or thin a certain part of the figure is. Use sub-models/attachements for all replaceable stuff. obviously the amount of tattoos and cloth customization would take an incredible amount of uv-painting tools. that APB character editor looks awesome. Makes me want to have a…
I think the biggest thing to remember when making rocks, and pretty much anything else, is to focus on the really big shapes. It's obvious but I think some peeps let it go over their heads! It's actually a very simple sculpt, with a very efficient / balanced amount of hard edges and bulky shapes, and an even amount of…
if you enjoy having your life sucked away when you might be better off bagging groceries with more free time, then work for liquid. the amount of money they offer per asset is a joke once revisions come into play, and it creates a huge amount of pressure to meet impossible deadlines that will destroy your mental health.…
We're looking for a Melbourne based 3d Animator to help us out on a year long project. We will require mostly 3rd person organic animations such as walk/run cycles, melee and firearm attacks etc. We will give a set amount of equity and there is potential for a small amount of money pending on our funding efforts (a…