Go study speculars man :) . it will help. Also know where your ground plane is and focus more on keeping correct forms. Cool paintover and weapons though :) .
Thanks slaught, Geodave updated his tutorials on UT3, with this custom weapon tut. http://www.ut40k.planetunreal.gamespy.com/unreal-Dateien/ut3tuts/UT3_Weapon_tutorial_1.htm Have fun Greg
I want to add victorian weapons (either polearm with shotgun, or military saber (mamluk style) with electricity or something like that.... and some weird head armor/gasmask, kinda oversized...
Decided to try to jump over to hard-surface modelling, mainly weapons and the NN-14 is a pretty basic model. Did some minor changes to it, but tried to keep it as close to the original as possible. Would love for some feedback.
Hey guys long time since I updated this post, but good news I have now finished the Overwatch inspired Dark Magician here he is, finished now I'm tackling the weapon and then going for final renders etc!
I know this guy on youtube that goes deep into the subject of medieval armor and weapon here is axemple of shields maybi you can use it https://www.youtube.com/watch?v=zEsjPQeWmd8
Ok, That game looks fucking AMAZING. The game play especially. oh man. I LOVE the little things like taking time to switch weapons and stuff. ooooh man!!!!
With these legs, the chair would be my weapon of choice in a barfight. This thread now makes much more sense then your last one. The last two assets have a stylized look.