I'm more afraid of not creating something than not being good enough, even though I know I will never be good enough. You should read [ame="https://www.amazon.com/Art-Fear-Observations-Rewards-Artmaking/dp/0961454733/ref=sr_1_1?ie=UTF8&qid=1378942644&sr=8-1&keywords=art+and+fear"]Art and Fear [/ame]Its a really good book…
Alright. So I was challenged by Tanner over at GameTextures.com to recreate one of their materials using substance. I ended up taking it one step further and recreated it using entirely with SD with absolutely NO bitmaps involved. Meaning zero dependencies, zero resources used. Purely mathematical :) Also went a bit crazy…
Proud to share completed set of ornaments. Apart from low poly meshes I've made an Insert Multi Mesh brush for ZBrush and extracted heightmaps/alphas out of each element. Pretty sure they can be helpful when working with ZBrush / Substance / any modeling soft. Here's a link to download: http://www.textures.com/3dbrushes A…
EVGA Motherboards aren't bad, they're just not what you're looking for. They're for a specific kind of people, that also have underglow on their cars, and think that a giant spoiler will make it go fast. EVGA graphics cards are awesome in my experience, and the warranty is good. 1366 Mobo Brand recommendations: Asus,…
The reason there have been so many new users, including myself was because of this news story that was published yesterday http://www.n4g.com/News-347268.aspx The Lens of Truth was only telling the truth, and because of your previous comment that site is being discredited. You must understand when you stated they were…
Hi there - There has been a lot of great advice given already about how to approach things as a whole, so I will try to focus on something very specific. The first piece of your folio is a Demon Centaur. In itself that's a great subject, full of potential. Looking at it, I suppose that you most likely spent quite some time…
I think in order to change the title of the post you will need to get in contact with a Moderator, or I guess you could email them with the address on their contact us page: As for Moderators, here are some you can probably PM: http://www.polycount.com/forum/member.php?u=13650…
Hi guys ! My school year is over now. Let me show you my project. The game received the awards "most beautiful game" & "game of the year" from my school You can find the trailer here : https://vimeo.com/130627068 and the gameplay demo here: [ame] https://www.youtube.com/watch?v=EI7JwTIZ6KA[/ame] So the project run on a PS3…
"I'm curious, anyone have any idea what sort of textures will be supported for the torchlight editor? Do the torchlight game models use straight diffuse?" We save things off as .png then convert them to .dds Typical texture sizes for props,weapons are 64x64,128x256,256x256 if its a small item it gets a small texture. Most…