I firmly believe that right now, the number of forums we have is sufficient. Easy enough to keep things seperate without the need to check 20 different forums with a couple of threads of interest a piece. We have tried expanding the forums before with new ones, but, seeing as how humans are naturally creatures of habit,…
[ QUOTE ] It's faster than UE3 on the same machine, and I know crysis pushes much more data/distance visuals. [/ QUOTE ] Thats strange cause I can run the UE3 demo on high settings and it still gets around 24fps average but if I put crysis demo on high I dont get over 10fps. my computer is slightly overclocked [ QUOTE ] I…
I bet you have seen that excact same model more than 20+ times in some 3d forum or computer game- I couldn´t think of something more boring as something like that to model in my freetime. and just to proove that thousand of others did the same already:…
Life After People was pretty cool. I thought their take on cats that never touch the ground was pretty cool. So I watched the first episode. I liked it but it does seem pretty staged. A tiny bit like Walking Dead but without the tension, humor, or zombies... - They seem to jump into character pretty quick. - They seem to…
Using a cage is a way to specify ray distance per vertex. However you can also move it so it isn't pointing straight out along the normal. It's that part of the operation (moving from the normal) that hurts the final normal map. There are isolated incidences where you want this (at the end of a cylinder with a very low…
As an aside, and dragging this thread back from the dead... About 4 or 5 years ago when I was working at Ubisoft we were at ECTS (a shite UK version of E3). We were at the Ubisoft stand and were demoing games - I was supposed to be playing Worms Blast, but at the least minute I was given Battlerealms. Now, the games we…
Because Spaghetti create splines with a lot of verts it requires the most optimization, but its still faster then aligning a spline line by hand over a complex shape. To optimize it I set the weld threshold kind of high 10-20 and it gets rid of a lot of the jag and weirdness but not all of the vert/spline weirdness goes…
[ QUOTE ] "it's not ouyr fault, max is a turd" Whenever programmers on my team get an opprtunity to bash max, they take it. it's like it's the 1930's and Max is a minority or something. -R [/ QUOTE ] OMG! I am so with you on that one. It strikes me considerably because I had a run in just yesterday evening with a…
I agree with you Alemja, and also with kaptainkernals. There used to be a game simply called "Project Offset", which was shaping up to be one of the best games ever built. It was a small team of 20 or so people and I'm not sure why, but Intel bought the rights to their engine. Intel being a huge company everyone thought…
It's uplifting to see the members of this community slam the efforts of students from a country set back 50 years by the following: 1. US funded, CIA operated removal of the popular democratically elected Iranian Prime Minister for the sake of installing a repressive dictator favorable to US interest in regaining control…