Now onto New Bloom 2015... I went into this event with the goal of submitting more than any other individual artist, and I think I accomplished that other than DNADota which is a team of 5 or 6 people I think. I had this goal because last year I focused only on the gyrocopter set and even though it was added to the test…
Thanks for the extremely positive feedback everyone, I really appreciate it! To answer some questions asked in this thread: @ shinobix : If I continue this series I may pursue some more minimal designs. From a modeling standpoint more complex things make for more exciting subject matter so for these I stayed on the tech…
Thanks, windtalker! Well it is time for an update. I'm retiring the end of the month from my day job and it suddenly seems that work is piling up. They don't want me to leave but it's time for me to do something else: animation for example! I have been working on a hideout for Lheandor, Kazhandrah's great-grandfather, who…
Joarwho, Its not so much the timing that's off, as it is the motion isn't snappy and there's very little anticipation to the moves. The first jump is the weakest. There is no actual pushoff. The rear leg just leaves the ground in a bend. The rear foot should stay planted at the jump point till it literally cannot stay on…
My Monday is occupied with illustrating women's lingerie in Corel Designer 9, which was all the rage in 2002. Revel in the snideness, kemosabe; the incompetent whore in the cube next time mine is getting a pipe bomb in her car when I pass through the parking lot this evening, so you're living the High Life! At any rate,…
On a Mac mini I bought specifically for Affinity soft few years ago it's nothing special speed wise. Bet it needs true video card . I unsubscribed from PHotoshop for a half of an year but eventually went back to PS. Affinity Photo has few superior features over PS 1. Much speedier work in 16 bit not taking forever like PS…
Welcome! Not bad. I'm not sure of your overall skill level, so I'll give feedback like I would to anyone regardless of skill level. The scene itself. Lighting needs a ton of work. Your scene currently doesn't really feel like it's an actual place, feels more like a game version of an alley. This is the visual target for an…
Welcome, all! Time to kick off the fourth Monthly Environment & Prop Challenge for 2020! Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. There's always some good progress that falls off the radar - we want to see your work! So keep going and finish those…
FiolaSoft Studio are looking for skilled people that would be willing to work on a big indie game project. Our current team is made out of game developers that have already worked together in the past and successfully shipped several games, the latest one has been released globally on both PC and consoles. The current game…