Hello, I have some weapon models in 3ds format and was hoping if someone could compile them for me for use in hl2. Also if anyone can do animations and wouild like to help please let me know of anyone can help on either thing please email me at vlightinc@cybertown.com or post here thanks
i started this long ago but im reviving it now that i have upgraded to maya 6.5 and a better computer. ill post more as i work on it. this is based on gerald broms blackwing. about 3700 tris. still working on the textures. btw... how should i render game models? below is a screenshot. is there a better way?
Hello there, artists! I’m currently making a 3D Fan made fighting game and need a 3D Modeler for characters and stages. If any of you are interested, please reply to this message! Also, contact me on Discord: SpongeBound104#8943
Hi Everyone, I was working on this model from this concept art and though I share it as I was wondering if I could get some feedback on how my progress is going. And here is the concept art I'm referencing.
How do I get a model I made in Max into Zbrush, and from zbrush into max? Is there a plugin I need, or is it just some simple import/export that I'm missing? I'm using Max 5 btw.
So I'm trying to model a propeller, but I'm unsure how to get the blades to twist in opposite directions. I feel like there has to be some easy solution, I'm just missing something. Can anyone help me?
I imported turbosmoothed model from 3ds Max, but because of support edges there are lots of pinching. When I try to sculpt, details in these pinched areas look like «slivers» or something like that. How do I fix that?
Hello everyone, Im still fairly new to designing levels for UDK. I have modeled/textured/build small scale interior levels in UDK before but i want to try something new here with much LARGER scale for a class assignment. It is a large Cathedral-like space ship built on the hand of a giant. I am wondering how i should break…
APPLICATION IS NOW CLOSED! Thanks to everyone who contacted me about this. Hey Guys, I'm looking for a talented 3D modeller for an iOS game I'm making. The game will be inspired from Tamagotchi games, and will only need 1 main character. But the main character will need to have a lot of expressions, gesture and animations.…
Hello everyone! I'm part of a MMORPG project called "Age of Aincrad" and our team is currently looking for 3D Modellers and 3D Animators, and I thought some of you would be interested. Here you can check our Facebook page and our site: http://age-of-aincrad.com https://www.facebook.com/AgeofAincrad Anyways, if you are…