[ QUOTE ] What would your ideal setting for a game be? [/ QUOTE ] Historical accuracy and realism (not WWII), for the purpose of education. Environments designed from actual research and knowledge of the locations that once existed (not WWII). Weaponry and Clothing from that time, with included information about them.…
Okay so original plan for trailer was to just keyframe everything and have "fake" gameplay for the gameplay sequences. Simply because this would be fastest. But for some of the scenes it is going to be too difficult, so I am working on getting a couple animation blueprints setup. Then I can get the gameplay back in action…
I work in outsource and have been - mostly - properly credited on the titles I've worked on. I have to assume that initial contracts include that we'll be credited and my studio generally check in with us to confirm out name for the credits. Most AAA games you see have a huge bit kind of half way through the credits where…
Hi everyone, my name is Kimberly and for the contest I've decided to create a Nami skin. The theme/name of the concept is 'Mother of Pearl Nami'. I've created a mood board to start with and I've also collected some references from the original concept art. I wanted to focus on a more elegant and regal feel for this Nami…
Original document: Bug Issue Report: Persistent Stability Concerns with Marmoset Toolbag YOUTUBE VIDEO (recommended to watch at x2.00 speed) https://youtu.be/tiz7MIinnIU The current baking workflow in Marmoset Toolbag, particularly regarding the Auto-Reload functionality, presents significant challenges that impact…
Game Tools Programmer Do you have a passion and talent for creating the tools necessary to get content into our games? Want to be a part of the next great publisher of online games and entertainment? We are merging online games with the web in a way that has never been done before! What you get to do every day * Working…
Hello, Blackbow Software Co., LTD is an outsourcing company providing 3D game art product service to the global game industry, we also developed some small game with coding by ourselves. Now I would like to take this opportunity to introduce our company to u, with the hope that we can establish a long-term business…
We are developing a stylized mobile game and are looking for a programmer who can help move the project forward together with our lead programmer. We already have a strong technical foundation and several systems in development, but we now need someone who can assist with implementation, optimization, and further expansion…
Hi , my name is Alex Curtis and I am the lead artist and co-founder of Polymorphik Games, We are a very small and fairly new indie company working on a huge project called Galactic Warfare and we are looking for new artist to join us on our journey through the indie game industry. We are looking for artist with the…
Serious games is a bit like saying Serious art. It's diminutive of the other games that aren't considered 'serious.' The only games that aren't serious are ones where the creator doesn't take it seriously. Which I would say are quite rare. Games are a business, a passion, and they take a whole lot of effort. It sure all…