Hi Martina from "Nerdforge" created
a resource list of tutorials for learning to draw in 100 hours. They made a
video of her husband, Hansi, going through the tutorials in order and
documenting his progress. I've made a Padlet if
anyone fancies giving it a go, your welcome 👍…
Hello! I have been working on this for a bit now, but I forgot to keep it updated here on Polycount. This is my Nightcrawler Marvel Rivals Fanart based on the concept by @ishaliart (Her and my artstation are linked below where you can see the progress there). This version of Nightcrawler is intended to be a Strategist…
You should try to find more reference of this location, so you can see it from different angles, closeups, without the motion blur, etc. One image isn't going to give you enough information, especially when you're just starting out. A lot of reference is key! Landscape in games typically mixes two main techniques...…
I started with a rough blockout to make sure the proportions fit and joint movement works before doing the real modelling. At the moment I'm not so sure what to do with the exposed areas at the back under the pod, maybe some greebles will work. Added some missiles to the pod, other than that I tried to stick to the concept…
Then welcome to the team :) feel free to post up your steam punk creations. I will be adding a design document soon to give project direction. It might not be until Christmas as I am reading a Masters by Research at the moment. In the meantime feel free to concept NPC, Vehicles, Environments, test stuff out in UDK and…
Awesome, thanks guys! @spitty - That's a great idea! I was playing with the Kinect to make music based on body movements awhile back, this would be a great evolution of that. Oculus and magic music hands would be pretty mindblowing. Getting ready for the next moment - I want to do a circle of rocks that turn into spirit…
The robot gets it's information from text on the internet There are almost no written tutorials on designer, the documentation is minimal and adobe burned the forum so it has nothing to work with. Then the robot makes shit up in an effort to keep you engaged and using tokens if you want the robot to help you solve problems…
quick update I tried importing Axe Only shows head and rig also but I was able get some information off the script editor. Heres the Pasete: // C:/Users/GriffeXe/Desktop/axe_model.dmx.smd // The current time is: 16:52:37.81 Enter the new time: // Warning: problem creating smd weight map template // // Warning: Command…
Well done, man! I advise you to divide the movement into parts. One movement at a time. Body rotation - 1 movement. Hands back - 1 movement. If the movements are separated, they are better read. The law of perception. =) head movement is always a little earlier than body movement! 3-5 frames earlier.
Trying to learn human anatomy, i've been told it helps somewhat. Hopefully i'll keep this thread updated so my ignorance is well documented for posterity. Here's what i got at the moment, if you see anything wrong please tell me, if it's a minor or a major problem i'd like to know so i don't do it again :D Cheers guys.