[ame]http://uk.youtube.com/watch?v=oGlhgVz5r6E&fmt=22[/ame] Looks like the mod team have really gone to some great lengths, brought back memories of HL1 watching it lol I'm quite excited to see this when it's released.
Alright guys, Jeff from 8ML(Toolbag guys) was wondering what most people are running these days. So I thought I would start a little poll. Please post a question if you don't know which to choose or need help finding this information.
oh god this is gonna be an awesome game! i can't wait to finally play after seeing in-development art for such a long time hilarious video btw can't wait to try out the FMG the way this trailer teases it
Yeah, it's out. It has a single window mode now. It's probably still messy though I have yet to try it out The Windows build is a release candidate build still EDIT: oh damn, a fatal flaw .one step forward and six steps back FTL
I've set up a DDO shortcut for each, following the tutorial, properly append -inputpaths "path" and 1.8 creates an xml file and project folder with no maps, and 2.0x just crashes. Has anyone else got this to work? Thanks
Thanks for your comments m1neh, I'm glad you like my art style :D Just a small update and a video [ame="https://www.youtube.com/watch?v=93flBUH4Sq8&fmt=18"]Shooter W.I.P. - YouTube[/ame]
When i use the link to access the slack site, I receive a connection not secure thingy, this might be a problem if someone want to use in school or work and the network think it's not secure. however the one to fil to join the greenthoot is fine.
@metalliandy Could I ask also for one additional feature to add for export settings? It will be nice to export data to some xml file that is output from Height Baker Statistics > Min, Mid and Max, those from below secreen.
what the image says: anyone knows which switch to flip in order to get it back? I heard that the panel is based on XML files - maybe they are gone? - at least I was not aware of disabling them at any point - just with the next start they went missing.
Also : there are without a doubt some lawsuits already brewing, since the likeness of actors and unmistakable character designs were obviously part of the training model that was used to generate the stylized Marvel characters above. I don't think it will be very hard for Disney lawyers to argue that the unlicensed use of…