Good morning folks. A little update: I am still working on the map. I'm spending a lot of time on it in the hopes it will speed things up later. I began by outlining all the neighborhoods, then I consolidated them based on similarity from a quick view (sorry for the hasty generalization, I'm sure your neighborhood is very…
Any database is bound to get stale quickly, as lots of companies fail out, while lots of other companies start up. You can look around at lists like this: https://polycount.com/categories/outsourcers-looking-for-work which are generally up to date because companies are submitting ads themselves, with the most recent at the…
Thanks Tiles for interesting links to look in . Yeah. with a nice photo I wouldn't need anything for sure. Just hope for something that could quickly do that nice photo from a total crap. You tube video frame and such .
About a month ago I came up with a list for a new image. I have a few more apps in a folder at home that I plan on testing before adding to the list. I have been planning to investigate virtualising some of the apps and Deep freezing. Anyway, here is the list as it currently stands; [size=+1]OS Updates and AV [/size]…
On a website usability note, the flash viewer you're using really makes things more awkward than they need to be. Personally I'm a fan of the lightview-type stuff even though many aren't, but that flash setup doesn't allow large views, doesn't allow titles or notes on your projects, and is just generally slow and…
Forgot to update on here for a whole month oops xP Most of my attention on the environment side of things has been diverted to the street level until this point. Here's what I've managed to get it to so far: Right now everything is still super rough, and my current focus is bringing as many assets as possible to the "base…
Document (Layers): The document IS an image, so you can just import your reference image on the bottom layer and edit the model on a second layer. You can also draw multiple images onto the document by using built-in tools like Simple Brush or Image Planes (see below). This method won't get changed by your view of the…
- Second take on displament mapped characters from yesterday and today (posted similar stuff in zbrush forum last year) - I have been trying to develop workflow for myself for diplacement mapped characters - it is actually the same procedure as making normal maps in zbrush and then using them in 3dsmax or games... but…
Hey everyone, I was asked by Cubebrush recently to create a breakdown for this character to be hosted on their blog. I am mirroring the content here, as I feel it might be beneficial to folks who find it on Polycount. :) Approach I begin personal work by asking myself a few important questions which will help inform my…
This is looking good! Nice vibration when it roars, very very cool! This is just my opinion but I feel like he should lead with his front screen right hand more. Like it leads, moves forward quickly, and plants quickly and then the big roar happens. So it comes forward, his body moves forward, maybe drop his head more like…